Roses are red
Violets are blue
I cant get to sleep
The Console (Gaming) Wars
So i’ve been thinkin for the past couple months that wow we’ve been seeing a variety of shit in our industry for a short while no haven’t we. Its like the industry signed a deal with fox or whoever the hell makes those god damned reality shows. Then the fans go in kicking and screaming on who is the better contestant, yes folks it is the console wars or the gaming wars rather. I say gaming wars because PC is about as significant in the race as any other. I mean by broadened definition a pc is technically a console but all the specifications would knockout any reason for saying so. The whole 8th generation whore fight kinda pushed me towards pc. Its weird because that was never my initial idea and to this day since e3, i cant really say what came over me to change my position. After watching all the conferences I was all “PS4 woo woo woo” and previously being an xbox user didn’t seem to help. I felt sorta like I was abandoning a baby that I didn’t want in the first place but grew on me over time. Then some miraculous force overcame and I suddenly thought “fuck all this shit its off to PC for me”. Even being informed prior to the perks of pc, i never really felt the need to move. Im not a graphics whore, half the time the games i like have no good mods, and the fact that there were usually a game like every other game out there somewhere didnt prompt me too. It was some force of nature that said “do you want to become apart of the glorious pc master race?” With me just trying to click the x in the screen by closing out so many other windows that i accidentally said yes. Over time (like a couple weeks), the situation grew on me. Sorting out the perks of the two (PC vs Console) shows PC as an obvious winner but to me it seems the community of jackass elitist pc gamers cant get console gamers to migrate because they are such assholes. “PC is ultimately better!” They shout with their buckets of cash held in each hand with one around their necks. Although saying buying a pc is too expensive is probably a thing of the past. Its funny how pc gamers think they are going to get console gamers to migrate with that elitist attitude. Thats the total opposite of what you should be doing. But I digress knowing that the likelihood of this whole war ending is slim to non. The console wars aren’t necessarily a bad thing. Monopoly is never good when it comes to business. Having two companies that are always at each others throats to make a better experience instead of half assed crap is always good. But when the consumers are at each other’s throats, its always fucking annoying and I think Its because they are proud of their precious platform. Where is this pride coming from? You didn’t do a damn thing to be proud of
Games are Cake
I like to think of games and game development as cake. I’ve created this analogy in the matter of seconds while reading some post about Developer Hideki Kamiya on reddit full of his Twitter posts. One asked him to arrange the following in the matter of importance (Graphics, Music, Gameplay, Story). He replied Gameplay & else. This tickled my strings a little. Finally someone gets it and damn well its a japanese developer, a people who pretty much make games that are fun and aren’t for a giant show and profit. That’s pretty much all of japan. Now its time for the cake part. I think of games as cake especially from that post. He said gameplay and else. Gameplay should be the first priority and the main factor of enjoyment. If the place was totally silent, looked like games from the DC/N64 Days, and had no story whatsoever, It should still be an experience. Not necessarily a ridiculously fun one but you should still be able to enjoy the game. The cake analogy stems from the thought of pound cake and how its just plain and natural and also tastes fuckin’ amazing. I’d actually rather eat that opposed to actual cake. Frosting always tastes weird. Really sweet to the point of disliking it. If you were to take the base of the cake, it would be gameplay, something that makes the experience unique in the first place. the interactivity, the main desire, goal and experience. If you know me, graphics dont mean much of a shit personally. Music and Story play a more important role in this day and age of gaming but all and all, the gameplay should be what is your main love of the game. I don’t have many games in mind that support the claim of gameplay alone being the best thing but they sure as hell don’t support the claim of awesome graphics. Now that I think about it, the roots of gaming are a fine example so much to the point that indie developers usually make games harkening back and improving upon said games
Graphics in Games
I’ve never fully understood this topic. Gamers constantly see a game without knowing the circumstances of what it has to do to actually be distributed. They look past rough edges and go straight to the first glance to criticize. This stems from the release of State of Decay. A game that is pretty null in the beginning but once things pick up, its pretty damn good. It introduces mechanics that frankly should have hit the zombie genre a while ago in an open world (these are sort a introduced in the Resident Evil series and The Walking Dead Survival Instinct but not well enough[granted, resident evil is designed to be a linear game so it doesn’t exactly need the mechanics fully fleshed out]) Hearing around, people have been saying the game is pretty good. Seeing some (or a) comment on a Videogamertv video got me pretty pissed. People where saying that its graphics suck or that it looks terrible. I’ve played it. It doesn’t look the best but the limitation of space on XBLA really hurts that. It got me thinking of something that i’ve always thought. why do the graphics matter that much? Someone else preceded to say “is this really a cry engine 3 game?” and another replied “just because its on cry engine 3 doesn’t automatically make it good looking”. That got me thinking of another argument of how engines don’t make the graphics, they simply supply a base that is not going to look as good as the top game that uses the engine at the start but that is a different topic for different post. Lets start by saying, graphics don’t mean shit I understand that the graphics are a little weak but nowhere near archaic or totally outdated. This has me questioning and easily defining what a gamer is. its someone who frequents games for the experiences they bring and the mechanics that make the game play out, not someone who needs a shiny object with over 9000 capacity textures to jerk their dicks off to. It really annoys me to the point of actually getting angry. It sickens me (i actually feel a little nauseous as i’m writing this post). These are the people we can’t consider gamers. the people who are ignorant to a cause and dismiss something good just because the look of it doesn’t make them jizz their pants. its an unneeded and unimportant outlook on a game that is considerably the definitive zombie survival game. Don’t get me wrong graphics play some part but overall are not as important as aesthetics or narrative. This is demonstrated by the shit ton of retro styled indie games that have become successful over the past couple years. I don’t want to over praise the game. it has its little faults here and there but overall, it works, and people’s enjoyment stems from the experiences had in the game not the warm fuzzy feeling they had while staring down at every little polygon and texture they noticed. hell if you’re in a vehicle, you fly right by that shit. most of these people don’t appreciate good graphics as much as they complain about the games that have fairly weaker design in it. These people are just plain stupid and in my book aren’t gamers by my definition. We also need to work on clearly defining this shit as a community instead of letting the average joe call themselves something that no one considers him.
Cost Vs. Quality
When making a game, cost shouldn’t beat out intent. If a dev makes an iPhone game specifically to create a “Console Quality” experience, then it should be treated as such (“Console Quality”). If you make a $60 title that is made to be a quick pick up and play it should be treated as such (pick up and play). I don’t understand where the argument of “it’s only a “6 dollar game” came from. It doesn’t matter! If problems are apparent, they should tie in to overall judgement.